SYSTEMS

XP PER LEVEL

  • Level 7 → Level 8: 60 → 56 (Buff)
  • Level 8 → Level 9: 68 → 64 (Buff)
  • Level 9 → Level 10: 68 → 64 (Buff)

LARGE CHANGES

TRAITS

Blackthorn

  • Health: 175/300/550 → 175/350/600 (Buff)
  • Tank Sacrifice Resistances: 15 → 12 (Nerf)
  • AD Sacrifice Base Attack Speed: 12% → 14% (Buff)
  • AP Sacrifice Base Mana Regen: 1.7 → 2 (Buff)

Coven

  • Added a 130 Essence cashout containing 2-star Caitlyn + 1 Component + 3 Gold (Buff)
  • Added a 185 Essence cashout containing Completed Anvil + 2-star Caitlyn + 2-star Camille (Buff)
  • 185 Essence cashout: 8 → 10 Gold (Buff)
  • 250 Essence: 2 Completed Item Anvils + 12 Gold → 2 Completed Item Anvils + 20 Gold (Buff)
  • 250 Essence: 2-star Morgana + Lucky Item Chest + Component Anvil → 2-star Morgana + Lucky Item Chest + Random Completed Item + 3 Gold (Buff)
  • 250 Essence: 2 Lucky Item Chests + 6 Gold → 2 Lucky Item Chests + 18 Gold (Buff)
  • 250 Essence: Lucky Item Chest + 2 Component Anvils + Coven Lux + 5 Gold → Lucky Item Chest + 2 Component Anvils + Coven Lux + 18 Gold (Buff)
  • 250 Essence: Artifact Anvil + Completed Anvil + 5 Gold → Artifact Anvil + Completed Anvil + 18 Gold (Buff)
  • 365 Essence cashouts: All rewards grant an additional 12 Gold (Buff)
  • 365 Essence: 2 Radiant Thief's Gloves + 20 Gold → 2 Radiant Thief's Gloves + 2-star Kennen + 15 Gold (Adjust)

Fae

  • Golden Pixie 1st breakpoint: 200,000 → 170,000 (Buff)
  • 2nd: 250,000 → 200,000 (Buff)
  • 3rd: 330,000 → 300,000 (Buff)
  • 4th: 420,000 → 400,000 (Buff)
  • 5th: 510,000 → 500,000 (Buff)
  • 6th: 610,000 → 600,000 (Buff)

Hunter

  • Damage Amp targeting duration: 4 → 3 seconds (Buff)

Inferno

  • Burn: 1/1/3/3.5% → 1/1/3.5/4.5% (Buff)

Rapidfire

  • Attack Speed per attack: 3/5/9/15% → 3/5/8/12% (Nerf)

Solar

  • Initial Bonus Magic Damage: 7% → 8% (Buff)
  • Bonus increase per 3-star: 1.5% → 1% (Nerf)
  • Three 3-star Bonus Attack Speed: 18% → 15% (Nerf)
  • Three 3-star Armor and Magic Resist: 15 → 12 (Nerf)

UNITS — TIER 1

Akali

  • AD Form Mana: 0/30 → 0/25 (Buff)

Leona

  • Mana: 40/100 → 30/90 (Buff)
  • Decaying Resistances: 60/70/80/100 → 60/80/100/130 (Buff)

Varus

  • Ability Damage: 385/580/925/1530% AD → 415/625/1000/1700% AD (Buff)

Veigar

  • Fixed tooltip showing incorrect AP gained per kill: 1.5% → 3% displayed, with no functional change (Adjust)

UNITS — TIER 2

LeBlanc

  • Ability Damage: 250/375/565/955% AP → 260/390/615/1045% AP (Buff)
  • AoE Damage: 85/130/190/325% AP → 100/150/230% AP (Buff)

Kayle

  • Magic Damage On-Hit: 56/84/95 → 62/92/105 AP (Buff)
  • Wave Damage: 40/40/40/50 → 35/35/35/45 AP (Nerf)

Shen

  • Shield: 325/400/500/600 → 350/430/550/700 AP (Buff)

Warwick

  • AD: 40 → 45 (Buff)

Yunara

  • Ability Damage: 150/225/335/570% AD → 160/240/370/630% AD (Buff)

UNITS — TIER 3

Azir

  • Soldier Ability Damage: 40/60/96/165 → 43/65/103/175 AP (Buff)

Diana

  • Ability Damage per Orb: 70/105/170 → 75/115/180 AP (Buff)
  • Shield: 150/275/400 → 150/275/500 (Buff)

Kha'Zix

  • Base AD: 30 → 40 (Buff)

Mama Beak

  • Base AD: 50 → 55 (Buff)
  • Ability Damage: 20/30/48 → 22/33/48% AD (Buff)

Master Yi

  • AD Form Base AD: 65 → 60 (Nerf)
  • AP Form Ability Damage: 140/210/335 → 125/190/285 AP (Nerf)

Rengar

  • Base Attack Speed: 0.8 → 0.75 (Nerf)

UNITS — TIER 4

Ahri

  • Ability Damage: 425/640 → 455/685 AP (Buff)
  • Ability Damage falloff per hex: 20% → 21% (Nerf)

Brambleback

  • Base AD: 115 → 120 (Buff)
  • Armor Ignore: 10% → 15% (Buff)
  • Leap Damage: 170/255 → 155/235% AD (Nerf)

Ezreal

  • Primary Ability Damage: 235/355 → 250/375% AD (Buff)

Sentinel

  • Now targets the largest line of enemies and no longer needs to include his current target (Adjust)
  • Ability Shield: 400/500 → 350/450 AP (Nerf)

Nidalee

  • AP Form Empowered Attack Damage: 285/425 → 300/450 AP (Buff)

Zyra

  • Ability Damage: 37/55 → 35/53 AP (Nerf)

UNITS — TIER 5

Ashe

  • Fixed an issue causing her to sometimes target the wrong line of enemies (Adjust)
  • Arrow Damage: 440/660 → 465/700% AD (Buff)

Ivern

  • Starting Hexes: 2 → 3 (Buff)
  • Shield: 165/300 → 185/350 AP (Buff)
  • Ability Damage: 140/210 → 155/235 AP (Buff)

Kennen

  • Improved targeting for his Firestorm, allowing him to better target groups of enemies (Buff)

Lux

  • Ability Damage: 355/550 → 375/565 AP (Buff)

Maokai

  • Mana: 40/100 → 30/90 (Buff)

Taric

  • Passive Shield: 175/350 + 10% max HP → 100/225 + 15% max HP (Adjust)
  • Active Heal: 200/300 → 250/375 AP (Buff)

ITEMS

Bloodthirster

  • Trigger Health: 40% → 50% (Buff)
  • AD/AP: 15% → 18% (Buff)
  • Shield: 25% → 30% max HP (Buff)

Edge of Night

  • Trigger Health: 60% → 40% (Adjust)
  • Missing Health Heal: 20% → 15% (Nerf)

Hand of Justice

  • Base AD/AP: 15% → 18% (Buff)
  • Base Omnivamp: 12% → 15% (Buff)

RADIANT ITEMS

Radiant Bloodthirster

  • Trigger Health: 40% → 50% (Buff)
  • AD/AP: 30% → 40% (Buff)
  • Shield: 50% → 60% max HP (Buff)

Radiant Edge of Night

  • Trigger Health: 60% → 40% (Adjust)

Radiant Hand of Justice

  • Base Omnivamp: 24% → 30% (Buff)

ARTIFACTS

Blighting Jewel

  • Magic Resist Reduction: 4 → 3 (Nerf)

Flickerblades

  • Attack Speed per attack: 5% → 4% (Nerf)

Forbidden Idol

  • Health: 400 → 500 (Buff)

Luden's Tempest

  • On-Kill Flat Damage: 100 → 130 (Buff)

Silvermere Dawn

  • AD: 125% → 150% (Buff)

Wit's End

  • On-Hit Damage: 30/55/75/95/115 → 25/45/65/85/100 (Nerf)

EMBLEMS

Brawler

  • Health: 250 → 150 (Nerf)

Fae

  • Health: 250 → 200 (Nerf)
  • AD/AP: 15% → 10% (Nerf)

Hunter

  • Base AD: 30% → 25% (Nerf)

Invoker

  • AP per Mana Spent: 10% → 8% (Nerf)

Juggernaut

  • Health: 350 → 250 (Nerf)

Primal

  • Attack Speed: 25% → 35% (Buff)

Sprykin

  • Rider Bonus Attack Speed: 30% → 20% (Nerf)
  • Base Resistances: 20 → 15 (Nerf)
  • Additional Rider Resistances: 20 → 15 (Nerf)

Vanguard

  • Armor/MR: 30 → 25 (Nerf)

AUGMENTS

  • Baron's Lair: Stats given 5% → 4% (Nerf)
  • Capital Gains II: Starting Gold 2 → 3 (Buff)
  • Cursed Crown: No longer grants 4% Durability (Nerf)
  • Consuming Flora: Emblem Trait Effectiveness 200% → 150% and now exclusive to 1 player per lobby (Nerf)
  • Coven Acolyte: Now exclusive to 1 player per lobby alongside Dark Ritual (Adjust)
  • Dark Ritual: Now exclusive to 1 player per lobby alongside Coven Acolyte (Adjust)
  • Dark Ritual: AP from cashouts increased across all 7 cashouts: 5/12/40/60/100/175/250 → 7/15/50/75/125/200/300 (Buff)
  • Dummify: HP per round 1000 → 1150 (Buff)
  • Going Long: XP is now only granted after Player Combat (Adjust)
  • Gold Destiny+: Gold 6 → 5 (Nerf)
  • Golden Dragon: Durability 20% → 15% (Nerf)
  • Hold The Line: AP 9% → 10%, AD 8% → 9% (Buff)
  • Investment Strategy II: HP 9 → 10 (Buff)
  • Magic Roll: Fixed a bug where the champion reward granted less Gold than intended (Bugfix)
  • Prismatic Destiny+: Gold 10 → 7 (Nerf)
  • Shimmerscale Essence: Delayed rounds 7 → 8 (Nerf)
  • Spreading Roots: Now grants 1 Emblem immediately and 1 after 3 rounds, with the initial Gold removed (Adjust)
  • Spreading Roots+: No longer grants a Reforger (Nerf)
  • Trait Ladder: Now exclusive to 1 player; 10-trait cashout grants 18 Gold, 11-trait cashout grants a Tactician item (Adjust)
  • Trait Tree Plus and Cooking Pot are now mutually exclusive (Adjust)
  • Unrivaled: Mana gained from Kha'Zix to Rengar 70% → 50% (Nerf)
  • Unrivaled: Healing from Rengar to Kha'Zix 50% → 25% (Nerf)

WISPS

Combat Wisps

Most Combat Wisps are getting cheaper, making it easier to spend Gold on Wisps, Units, or XP.

  • Barrier: 4g → 3g (Buff)
  • Backrow Star: 3g → 1g (Buff)
  • Borrowed Gear: Item now granted at the beginning of combat (Adjust)
  • Bunch-o-Belts: 2g → 1g (Buff)
  • Combust: 5g → 3g, Max Health Damage 15% → 12% (Adjust)
  • Downpour: 3g → 2g (Buff)
  • Infliction: 6g → 4g (Buff)
  • Ironwood: 3g → 2g (Buff)
  • Late Bloomer: 6g → 4g (Buff)
  • Lightning Storm: 5g → 3g (Buff)
  • Lightning Strike: 2g → 1g (Buff)
  • Blaze: 5g → 3g (Buff)
  • Fellowship: 4g → 3g (Buff)
  • Giant's Aura: 5g → 3g (Buff)
  • Hero's Entrance: 4g → 2g (Buff)
  • Hireling: 5g → 2g (Buff)
  • Iron Core: 2g → 1g (Buff)
  • Killing Frenzy: 3g → 2g (Buff)
  • Killer's Regret: 2g → 1g (Buff)
  • Mana-Rich Soil: 3g → 2g (Buff)
  • Petrify Shields: 2g → 1g (Buff)
  • Potted Stonebark: 2g/1g → 1g/0g (Buff)
  • Potted Lifebloom: 2g/1g → 1g/0g (Buff)
  • Phantom Emblem: 3g → 2g (Buff)
  • Radiantize: 4g → 3g (Buff)
  • Revenge: 3g → 2g (Buff)
  • Solitude's Cloak: 3g → 2g (Buff)
  • Stand Alone: 3g → 2g (Buff)
  • Supercritical: 3g → 2g (Buff)
  • Treetop Archers: 5g → 3g (Buff)
  • Tremors: 4g → 3g (Buff)
  • Yordle Spirit: 3g → 2g (Buff)

Economy Wisps

  • Cutpurse: 3g → 2g, Gold Chance 15% → 20% (Buff)
  • Good Loss: 5g → 4g (Buff)
  • Payday: 4g → 3g (Buff)
  • Slow Study: 4g → 2g (Buff)

Shop Wisps

  • All Fives: 10g → 8g (Buff)
  • All Fours: 4g → 3g (Buff)
  • Border Village: 6/4g → 3/2g (Buff)
  • Field of Mice: Removed (Removed)
  • Flash Fire: 2g → 1g (Buff)
  • Middle Path: 6/4g → 4/3g (Buff)
  • Roly-Polys: 4g → 3g (Buff)
  • Search Party: 3/1g → 1/0g (Buff)
  • Starting Town: 3/2g → 2/1g (Buff)

Other Wisps

  • Potioncraft: 3g → 2g (Buff)
  • Smurfing: 7g/6g → 6g/5g (Buff)

SMALL CHANGES

3-STAR 4-COSTS

Brambleback

  • Armor Ignore: 10 + 50% AP → 10 + 70% AP (Buff)
  • Leap Damage: 600% → 1000% AD (Buff)
  • Bonus Ability AD: 280% → 300% (Buff)

Nidalee

  • AD Form Ability Damage: 2500% → 3000% AD (Buff)

3-STAR 5-COSTS

Gnar

  • Rage per Attack: 5 → 20 (Buff)
  • Resist Reduction: 100 → 250 (Buff)
  • Bonus Health: 10,000 → 15,000 (Buff)

Lux

  • Laser Damage: 5000% → 6500% AP (Buff)

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