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General Information This is a strong Level 6 reroll composition, especially when you have access to a lot of Bows. The idea is to turn Caitlyn into an extremely fast-attacking carry with Guinsoo's Rageblade and Kraken's Fury, while supporting her with a powerful 6 Juggernaut frontline. You want to reroll for all of your important 2-cost units on Level 6, mainly Caitlyn, Scuttlecrab, and Sejuani. The composition is heavily item-dependent, so having the right components and enough economy to reroll on Level 6 is very important. When to Play You want to play this composition when you have multiple Caitlyn copies, plenty of Bows, and enough economy to comfortably reroll on Level 6. You should also make sure that the composition is not heavily contested. This comp does not perform well when another player is contesting the same units, so scout the lobby before committing to the reroll line. Key Carries Caitlyn is your main carry. Since she is an AD Marksman, she benefits heavily from Attack Speed, making Guinsoo's Rageblade and Kraken's Fury an excellent combination. With enough Attack Speed, Caitlyn can scale extremely well alongside the large Juggernaut frontline. Scuttlecrab is your main frontline tank. He is especially valuable in this composition because you are playing a large number of Juggernauts, allowing him to take advantage of the defensive power of the trait. Sejuani is your secondary tank and another important 2-cost unit that you want to upgrade during your Level 6 reroll. Early Game Start by playing this composition when you have Caitlyn copies and a Bow opener. During Stage 2, decide whether you need to sacrifice some HP for the Carousel to secure the components you need, or whether your board is already strong enough to play for tempo. You should also scout the lobby to make sure the composition is uncontested before committing to the reroll. Mid Game Your main breakpoint is Level 6. You want to reroll for Caitlyn, Scuttlecrab, and Sejuani, ideally getting Caitlyn 2★ and upgrading your frontline before rebuilding your economy. If you decide not to reroll Caitlyn, you can instead transition into an Aphelios Level 8 board, especially when you are missing key components or are heavily contested. At this stage, aim to play 4 Juggernaut + 2 Hunter, or simply use your strongest possible board. If you do not hit Sivir, you can temporarily use Cinderling or Tristana to activate Hunter instead. The main goal during Stage 3 is to stabilize your board. These should be your rounds to win, so make sure you are strong enough to maintain your HP while continuing to build your economy. Augment Priority Your general augment priority is ECON > ITEMS = COMBAT. Economy is particularly valuable because you need to hit your Level 6 reroll breakpoint and still have enough gold to eventually push toward Level 8. Reaching Level 8 allows you to add Sivir 2★ and activate 6 Juggernaut, which is a major power spike. After securing the economy you need, consider whether your upgraded units would benefit more from additional items or from a Combat augment. Late Game During Stage 4 and beyond, think carefully about when you can hit your major spike: 3★ Caitlyn and at least one of your upgraded tanks. You need enough HP and gold to complete your reroll goals while still being able to reach Level 8 afterward. Do not spend all of your resources too early if doing so prevents you from leveling. Once your main upgrades are completed, push toward Level 8 and look to add Sivir 2★ alongside the additional Juggernauts needed for 6 Juggernaut. Make sure you manage both your economy and your Charms. Avoid buying Combat Charms if you are going to lose the fight anyway, as you want to preserve as much gold and tempo as possible. By Stage 4, you should ideally already have Shred, while Anti-Heal should preferably be completed by Stage 5. This ensures that Caitlyn can deal consistent damage against heavily armored or healing targets in the late game.















